Call of Duty: Black Ops : Détails du patch 1.04

Le patch 1.04 pour Call of Duty: Black Ops nous livre ses détails. D'après le grand changelogs, ce patch amènera beaucoup d’amélioration et de changement concernant plusieurs chose tel que les parties en ligne avec leurs freezes qui, je dois l'avoué gâche l’expérience du jeu, et d'autre petit soucis très ennuyant. Treyarch annonce aussi que ce patch s'occupera personnellement des tricheurs. Han Han attention.

  • Several parties resolved issues with getting unexpectedly disbanded.

  • Additional Measures to Prevent the "Transmission error" and Other disconnects. This was most likely to occure with large parties where clause party members had mixed NAT types.

  • Updated handling for UPnP-enabled routers to Improve conditions where clause matchmaking users had moderate or strict NAT types. Also added in-game communications so thats all players are aware of Their NAT type in the Player Match lobbies party.

  • Addressed an issue with VOIP icons not appearing When Were USB headset plugged in prior to game launch.

  • Prevention of exploitable That allowed players to keep custom classes and after killstreaks prestige.

  • Addressed an issue where clause Flak Jacket Pro Would not always protect against ground fires left by Napalm Strikes.

  • Prevention of users losing streak Kill Their reward When switching classes at the start of a new round in round-based game modes.

  • Addressed an issue where clause the improper perks Would Appear When spectating another player under Certain Circumstances.

  • Added round start delay to China Lake explosive grenade launcher to give it the Same as Other
  • Limitations round off explosives.

  • Contracts When The compromise now reset player Prestiges.

  • Prevention of Valkyrie rocket exploding upon release under strange conditions.

  • Prevention of Gunship player failing to give full control under strange conditions.

  • Prevention of an issue where clause to compromise a player get teleported outside the map boundaries under very specific Circumstances.

  • Additional Security Measures to Enhance detection capabilities and banishment.
  • Limit the ability to re-roll supply drops to Care Using Hardline Pro Packages only, no kill streak Other drops.

  • Added a negative influencer to all spawn points to Decrease the chances of spawning near an enemy. This Will Further Improve spawning protection on top of previous updates.

  • Additional tuning sound mix for Ninja Pro users - Increased volume and ranges or enemy footsteps, and removed player footstep sounds on specific material types.

  • Increased headshot multipliers for sniper rifles. Sniper rifles with suppressors Equipped compromise now always be ensured one-shot kill headshots.
  • Subtle increasefontsize accuracy When in sniper rifle in scoping.

  • Added a delay to render the red diamond player Indicators That Appear When controlling the gunship, Valkyrie Rocket and Chopper Gunner. When a player first spawns, This Will not appearing for a period of time.

  • Additional Reduction in minor knife lunge.
  • Social

    Chargement
     
    Retour en haut